//////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// /// /// /// /// /// Q S S M C O N F I G U R A T I O N /// /// https://qssm.quakeone.com /// /// /// /// /// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // frenzy's config (02-06-2026-14:40) // QSS-M 1.6.5 //////////////////////////////////////////////////////////////////////////////////////////////////// // // // A L I A S E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// unaliasall alias "-sattack-best" "impulse 40" alias "-sattack10" "impulse 40" alias "-sattack11" "impulse 40" alias "-sattack12" "impulse 40" alias "-sattack13" "impulse 40" alias "-sattack14" "impulse 40" alias "-sattack15" "impulse 40" alias "-sattack16" "impulse 40" alias "-sattack17" "impulse 40" alias "-sattack2" "impulse 40" alias "-sattack3" "impulse 40" alias "-sattack4" "impulse 40" alias "-sattack5" "impulse 40" alias "-sattack6" "impulse 40" alias "-sattack7" "impulse 40" alias "-sattack8" "impulse 40" alias "-sattack9" "impulse 40" alias "identify_a" "impulse 141" alias "reset_a" "impulse 52" alias "startmap_dm" "map start" alias "startmap_sp" "map start" alias "zoom_in" "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out" alias "zoom_out" "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // K E Y B I N D I N G S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// unbindall bind "TAB" "+showscores" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "rune-use" bind "-" "sizedown" bind "." "rune-tell" bind "/" "?" bind "0" "yes" bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5" bind "6" "impulse 6" bind "7" "impulse 7" bind "8" "impulse 8" bind "=" "sizeup" bind "?" "?" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "rune-delete" bind "c" "impulse 8" bind "d" "+moveright" bind "e" "impulse 7" bind "f" "impulse 7" bind "g" "say_team @%l %hh-%aa" bind "h" "say_team quad over" bind "i" "blue" bind "j" "connect yayowave.quakeone.com:26003" bind "k" "connect denver.crxquake.com" bind "l" "port 26003;connect yayowave.quakeone.com" bind "n" "captimes" bind "o" "red" bind "p" "notready" bind "r" "impulse 22" bind "s" "+back" bind "t" "messagemode" bind "u" "blue" bind "v" "impulse 23" bind "w" "impulse 6" bind "x" "say_team quad in 10 seconds!" bind "y" "messagemode2" bind "z" "say_team enemy at %l" bind "~" "toggleconsole" bind "DOWNARROW" "like" bind "LEFTARROW" "say_team pack @ %l (take)" bind "RIGHTARROW" "say_team paks gone" bind "ALT" "impulse 8" bind "SHIFT" "+movedown" bind "F1" "say_team enemy quad!" bind "F2" "say_team base bad! dont go!" bind "F3" "say_team flag escaping secondary!" bind "F4" "say_team im d!" bind "F5" "say_rand0" bind "F6" "say Oops, sorry my bad!" bind "F7" "say Oh, that's not good..." bind "F8" "say Are You Not Entertained?" bind "F9" "say your pants arent fancy" bind "F10" "say i didn't come here to watch" bind "F12" "screenshot" bind "INS" "inc volume 0.4;echo volume +.4;volume" bind "DEL" "inc volume -0.4;echo volume -.4;volume" bind "END" "abortmatch" bind "MOUSE1" "+attack" bind "MOUSE2" "+forward" bind "MWHEELUP" "say_team on my way!" bind "MWHEELDOWN" "say_team pak @ %l" bind "PAUSE" "cmdtoggle timerstop timerstart" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // V A R I A B L E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// _snd_mixahead "0.1" allow_download "2" ambient_level "0" b_switch "2" bgm_extmusic "0" bgmvolume "1" bottomcolor "4" cfg_save_aliases "1" cfg_unbindall "1" chase_back "60" chase_right "0" chase_up "10" cl_afk "0" cl_alwaysrun "0" cl_ambient "0" cl_autodemo "2" cl_autovote "0" cl_backspeed "400" cl_bob "0" cl_bobbing "1" cl_bobcycle ".6" cl_bobup ".5" cl_contentfilter "0" cl_damagehue "2" cl_damagehuecolor "0xeb580e" cl_deadbodyfilter "1" cl_demoreel "0" cl_forwardspeed "400" cl_gun_fovscale "1" cl_maxpitch "79.999" cl_menucrosshair "0" cl_minpitch "-69.9999" cl_muzzleflash "0" cl_nopred "0" cl_onload "" cl_pitchspeed "150" cl_pong "2" cl_r2g "1" cl_rollangle "0" cl_rollspeed "200" cl_say "0" cl_screenangle "0" cl_screenangle_speed "10" cl_sidespeed "990" cl_smartspawn "1" cl_truelightning "1" cl_upspeed "5000" cl_voip_autogain "0" cl_voip_bitrate "3000" cl_voip_capturingvol "0.5" cl_voip_codec "" cl_voip_ducking "0.5" cl_voip_micamp "2" cl_voip_noisefilter "1" cl_voip_play "1" cl_voip_showmeter "1" cl_web_download_url "q1tools.github.io" cl_web_download_url2 "maps.quakeworld.nu" cl_yawspeed "140" con_coldirection "0" con_colmax "0" con_filter "1" con_logcenterprint "0" con_mm1mute "1" con_notifyfade "1" con_notifyfadetime ".5" con_notifylines "5" con_notifylist "" con_notifyposition "0" con_notifytime "3" contrast "1.675" crosshair "3" external_ents "1" external_ents_dir "" external_vis "1" f_status "on" fov "110" fov_adapt "1" gamma ".5" gl_caustics ".5" gl_cshiftpercent "100" gl_cshiftpercent_bonus "0" gl_cshiftpercent_contents "10" gl_cshiftpercent_damage "0" gl_cshiftpercent_powerup "0" gl_enemycolor "" gl_farclip "16384" gl_flashblend "0" gl_fullbrights "5" gl_laserpoint "0" gl_laserpoint_alpha ".3" gl_load24bit "2" gl_load24bit_hud "1" gl_load24bit_skins "1" gl_loadlitfiles "1" gl_overbright "1" gl_overbright_models "2" gl_overbright_models_alpha "1" gl_overbright_models_list "progs/armor.mdl,progs/backpack.mdl,progs/bolt.mdl,progs/bolt2.mdl,progs/bolt3.mdl,progs/end1.mdl,progs/end2.mdl,progs/end3.mdl,progs/end4.mdl,progs/eyes.mdl,progs/g_light.mdl,progs/g_nail.mdl,progs/g_nail2.mdl,progs/g_rock.mdl,progs/g_rock2.mdl,progs/g_shot.mdl,progs/grenade.mdl,progs/invisibl.mdl,progs/invulner.mdl,progs/missile.mdl,progs/player.mdl,progs/quaddama.mdl,progs/s_spike.mdl,progs/spike.mdl,progs/v_axe.mdl,progs/v_light.mdl,progs/v_nail.mdl,progs/v_nail2.mdl,progs/v_rock.mdl,progs/v_rock2.mdl,progs/v_shot.mdl,progs/v_shot2.mdl,progs/v_spike.mdl,progs/w_spike.mdl,progs/bit.mdl,progs/flag.mdl,progs/flag2.mdl,progs/flag3.mdl,progs/ctfmodel.mdl,progs/star.mdl,progs/v_star.mdl" gl_polyblend "1" gl_powerupshells "1" gl_subdivide_size "128" gl_teamcolor "" gl_texture_anisotropy "1" gl_texturemode "GL_NEAREST_MIPMAP_LINEAR" gl_triplebuffer "1" gl_zfix "1" host_maxfps "2000" joy_deadzone_look "0.175" joy_deadzone_move "0.175" joy_deadzone_trigger "0.2" joy_enable "1" joy_exponent "3" joy_exponent_move "3" joy_invert "0" joy_outer_threshold_look "0.02" joy_outer_threshold_move "0.02" joy_sensitivity_pitch "150" joy_sensitivity_yaw "300" joy_swapmovelook "0" lookspring "0" lookstrafe "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" name "frenzy" net_connectattempts "3" r_brokenturbbias "1" r_clearcolor "1" r_coloredpowerupglow "1" r_drawflame "1" r_drawviewmodel "0" r_dynamic "1" r_explosionlight "0" r_fastsky "2" r_fastskycolor "" r_fastturb "0" r_lavaalpha ".3" r_lerpmodels "3" r_lerpmove "1" r_lightmap "0" r_nolerp_list "progs/flame.mdl,progs/flame2.mdl,progs/braztall.mdl,progs/brazshrt.mdl,progs/longtrch.mdl,progs/flame_pyre.mdl,progs/v_saw.mdl,progs/v_xfist.mdl,progs/h2stuff/newfire.mdl" r_nooutline_list "progs/bolt1.mdl,progs/bolt2.mdl,progs/bolt3.mdl,progs/bit.mdl, progs/star.mdl" r_noshadow_list "progs/flame2.mdl,progs/flame.mdl,progs/bolt1.mdl,progs/bolt2.mdl,progs/bolt3.mdl,progs/laser.mdl,progs/missile.mdl,progs/star.mdl,progs/bit.mdl,progs/spike.mdl,progs/v_spike.mdl,progs/s_spike.mdl,progs/player.mdl,progs/grenade.mdl,progs/flag.mdl,progs/flag2.mdl,progs/ctfmodel.mdl" r_novis "0" r_outline "0" r_particledesc "classic" r_particles "1" r_quadparticles "1" r_replacemodels "iqm md5mesh md3" r_rocketlight ".5" r_scale "1" r_shadows ".1" r_shadows_bmodels "0" r_shadows_groundcheck "1" r_showlocs "0" r_showlocs_y "180" r_skyfog "0" r_skyspeed "1" r_slimealpha ".3" r_telealpha ".9" r_viewmodel_quake "1" r_wateralpha "0" r_waterwarp "0" saved1 "0" saved2 "0" saved3 "0" saved4 "0" savedgamecfg "0" scr_autoid "2" scr_centerprintbg "0" scr_clock "2" scr_conalpha "1" scr_concolor "" scr_conscale "2" scr_consize ".7" scr_conspeed "20000" scr_conwidth "0" scr_crosshair_x "0" scr_crosshair_y "0" scr_crosshairalpha "1" scr_crosshaircolor "0xffffff" scr_crosshaircshift "0xfc7303" scr_crosshairoutline "1" scr_crosshairscale "1" scr_demobar_timeout "1" scr_hints "1" scr_match_hud "1" scr_matchclock "0" scr_matchclock_x "300" scr_matchclock_y "200" scr_matchclockscale "4" scr_menuscale "4" scr_movekeys "0" scr_obscenterprint "0" scr_obsitems "1" scr_ping "1" scr_sbar "1" scr_sbaralpha ".999" scr_sbaralphaqwammo "0" scr_sbarfacecolor "1" scr_sbarscale "2" scr_sbarshowqeammo "1" scr_scopealpha ".55" scr_scopefadespeed "70" scr_scoperadius ".4" scr_scoreboard_teamsort "0" scr_showfps "1" scr_shownet "0" scr_showscores "1" scr_showspeed "1" scr_showspeed_y "176" seta scr_usekfont "0" sensitivity "2.5" snd_mixspeed "48000" snd_waterfx ".4" sv_adminnick "server admin" sv_altnoclip "1" sv_autoload "2" sv_bunnyhopqw "0" sv_defaultmap "start" sv_fullpitch "1" sv_idlesleep "8" sv_nqplayerphysics "1" sys_throttle "0" topcolor "4" v_gunkick "0" v_kickpitch "0" v_kickroll "0" v_kicktime "0" vid_borderless "0" vid_bpp "24" vid_desktopfullscreen "0" vid_fsaa "0" vid_fullscreen "0" vid_height "1024" vid_refreshrate "60" vid_vsync "0" vid_width "1280" viewsize "100" volume "0.3" w_switch "2" zoom_fov "30" zoom_speed "8" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // M I S C E L L A N E O U S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// vid_restart +mlook